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Half Dozen Hello Worlds Part 5 – Android and OpenGL

Half Dozen Hello Worlds explores different forms of Android I/O through six simple programs. Part 5 uses OpenGL, a 3D graphics library, to render Hello World using Line Segments.

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Half Dozen Hello Worlds Part 3 – Using Popup Notifications

Half Dozen Hello Worlds explores different forms of Android I/O through six simple programs. Part 3 looks at two types of pop-up messages that allow you to communicate with the user outside of the normal program flow.

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Half Dozen Hello Worlds Part 2 – Using Layout XML

Half Dozen Hello Worlds explores different forms of Android I/O through six simple programs. Part two of this series introduces the use of Layout XML files.

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